Wesnoth logo
Wesnoth Units database

Elder Necromancer

(image)

Elder Necromancers are rare indeed, even in todays world. You would be wise to avoid them.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. During battle, this unit can drain life from victims to renew its own health. This unit is capable of healing those around it, and curing them of poison. Foes who lose their life to the plague will rise again in unlife, unless they are standing on a village. The attack of this unit gives the victim a 15% penalty on all terrain until it is cured by a village.

Information

Advances from:
Advances to:
Cost: 150
HP: 85
Movement: 6
XP: 200
Level: 4
Alignment: chaotic
IDElder Necromancer
Abilities: cures, heals +8

Attacks (damage - count)

(image)None
melee
9 - 4
impact
plague
(image)None
ranged
13 - 3
cold
magical
(image)None
ranged
10 - 4
fire
magical
hex
(image)None
ranged
20 - 2
cold
drains
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave240%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen320%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand230%
(icon) Shallow Water320%
(icon) Swamp320%
(icon) Unwalkable-0%
(icon) Village160%